package com.cndw.kungfu.config;

/**
 * 模块的一些数值配置.
 * 
 * @author fantadust [9677889@qq.com]
 * @date 2011-9-20 下午5:36:57
 */
public class ConstantsModel {
	/**
	 * 每一个金币加速的秒数
	 */
	public static final int accelerateSecondOfGold = 300;
	public static final int[][] activityDC = { { 1, 0, 5 }, { 0, 1, 10 }, { 5, 0, 25 }, { 0, 5, 50 }, { 8, 0, 40 }, { 0, 8, 80 } };
	public static final int[][] activityDCDeiv = { { 6, 1 }, { 15, 1 }, { 15, 2 }, { 15, 4 }, { 15, 6 }, { 15, 8 } };
	/**
	 * 消费额度比
	 */
	public static final int[] activityFeedGold = { 1000, 3000, 5000, 8000, 10000 };
	/**
	 * 挂机一分钟需要的金币
	 */
	public static final int aiUnderGold = 2;
	/**
	 * 死亡之后重回战场时间限制 单位分钟
	 */
	public static int banishTimeLimit = 60;
	/**
	 * 血包最大个数
	 */
	public static final int bloodBagMax = 100000000;
	/**
	 * 攻打世界boss时候最大buff属性
	 */
	public static final int bossBuffMax = 100;
	/**
	 * 攻打世界boss每次消费增加的buff
	 */
	public static final int bossBuffOnceAdd = 5;
	/**
	 * 攻打世界boss单次消费
	 */
	public static final int bossBuffOnceGold = 10;
	/**
	 * 帮派战最大增加 buff
	 */
	public static final int siegeBuffMax = 100;
	/**
	 * 帮派战 buff单次增加
	 */
	public static final int siegeBuffAdd = 5;
	/**
	 * 帮派战 buff单次消费
	 */
	public static final int siegeBuffGold = 10;
	/**
	 * 襄阳守卫战最大增加 buff
	 */
	public static final int cityBattleBuffMax = 50;
	/**
	 * 襄阳守卫战 buff单次增加
	 */
	public static final int cityBattleBuffAdd = 5;
	/**
	 * 襄阳守卫战 buff单次消费
	 */
	public static final int cityBattleBuffGold = 10;
	/**
	 * 每次消费增加的几率
	 */
	public static final int bossBuffRate = 30;
	public static final int bossReviveGold = 10;
	/**
	 * 挑战胜利奖励
	 */
	public static final int[][] challengeAward = { { 649, 925 }, { 686, 1018 }, { 717, 1120 }, { 730, 1233 }, { 744, 1357 }, { 757, 1493 }, { 771, 1643 },
			{ 784, 1808 }, { 797, 1989 }, { 811, 2188 }, { 824, 2407 }, { 838, 2648 }, { 851, 2913 }, { 864, 3205 }, { 933, 3526 }, { 1318, 3879 },
			{ 1359, 4267 }, { 1454, 4567 }, { 1615, 5915 }, { 1776, 5606 }, { 2246, 5524 }, { 2306, 5636 }, { 2501, 5794 }, { 4185, 6760 }, { 5408, 6440 },
			{ 5661, 6466 }, { 5919, 10132 }, { 6183, 12211 }, { 7295, 11889 }, { 7703, 11691 }, { 8008, 11393 }, { 9224, 12559 }, { 9681, 12519 },
			{ 12501, 12189 }, { 14425, 13168 }, { 15044, 13088 }, { 16953, 15887 }, { 17577, 17253 }, { 19786, 17036 }, { 20462, 18106 }, { 22795, 17723 },
			{ 23525, 18941 }, { 25982, 18529 }, { 32374, 19490 }, { 35591, 19198 }, { 36788, 20056 }, { 40169, 23885 }, { 43714, 24880 }, { 44886, 24389 },
			{ 48527, 25444 }, { 49944, 26365 }, { 54105, 25898 }, { 58020, 26635 }, { 62222, 26257 }, { 63850, 27097 }, { 68416, 27866 }, { 72859, 28507 },
			{ 77460, 27922 }, { 82370, 28742 }, { 87397, 29193 }, { 89542, 29847 }, { 94758, 30369 }, { 100091, 31018 }, { 105731, 30383 }, { 111301, 30981 },
			{ 117194, 31380 }, { 123217, 31909 }, { 129149, 32243 }, { 139009, 32712 }, { 145228, 32988 }, { 152052, 33402 }, { 159013, 34685 },
			{ 166111, 34864 }, { 176667, 35244 }, { 182300, 35435 }, { 198733, 35769 }, { 200204, 36257 }, { 203183, 36678 }, { 210162, 37098 },
			{ 217141, 37519 }, { 224120, 37940 }, { 231099, 38360 }, { 238078, 38781 }, { 245058, 39202 }, { 252037, 39622 }, { 259016, 40043 },
			{ 265995, 40464 }, { 272974, 40884 }, { 279953, 41305 }, { 286933, 41726 }, { 293912, 42146 }, { 300891, 42567 }, { 307870, 42987 },
			{ 314849, 43408 }, { 321828, 43829 }, { 328808, 44249 } };
	/**
	 * 奖励的随机几率
	 */
	public static int[] challengeAwardRate = { 4, 4, 4, 4, 4, 4, 4, 4, 5, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 };
	/**
	 * 挑战购买次数上限
	 */
	public static final int challengeBuyNum = 10;
	/**
	 * 挑战购买价格
	 */
	public static final int[] challengeBuyPrice = { 2, 4, 6, 8, 10, 20, 30, 40, 50, 60 };

	/**
	 * 武林大会挑战冷却时间
	 */
	public static final int challengeCdTime = 600;
	/**
	 * 武林大会敌人候选数
	 */
	public static final int challengeEnemyNum = 5;
	/**
	 * 禁止战斗开始时间23点50分
	 */
	public static final int challengeForbidBegin = 85800;
	/**
	 * 禁止战斗结束时间 第二天0点10分
	 */
	public static final int challengeForbidEnd = 600;
	/**
	 * 武林大会免CD次数
	 */
	public static final int challengeNoCDNum = 5;
	/**
	 * 武林大会npc 怪物Id
	 */
	public static int challengeNpcMId = 366;
	/**
	 * 武林大会npc playerId
	 */
	public static long challengeNpcPlayerId = -1;
	/**
	 * 武林大会npc图标
	 */
	public static int challengeNpcVId = 4;
	/**
	 * 武林大会每日挑战次数
	 */
	public static final int challengeNum = 15;

	/**
	 * 武林大会奖励人数
	 */
	public static final int challengeRankingAwardNum = 50;
	/**
	 * 武林大会刷新时间
	 */
	public static final int challengeRefreash = 86400;

	/**
	 * 武林大会获取战报数量
	 */
	public static final int challengeReportNum = 8;

	/**
	 * 聚宝盆Id
	 */
	public static final int cornucopiaId = 104005;
	/**
	 * 玩家默认技能
	 */
	public static final int defaultSkillId = 1000000;
	/**
	 * 丹药的appId
	 */
	public static final int drugAppId = 152;
	/**
	 * 初中高丹药使用上限
	 */
	public static final int[] drugTakeNumLimit = { 60, 45, 30 };
	/**
	 * 好友每天祝福次数
	 */
	public static final int friendBlessNum = 10;
	/**
	 * 摇钱树成长阶段值
	 */
	public static final int[] growValue = { 10, 30, 80, 150 };
	/**
	 * 进入帮派到摇钱树浇水间隔时间
	 */
	public static final int joinIntervalTime = 21600;
	/**
	 * 侍从购买抓捕反抗价格
	 */
	public static final int liveryBuy[] = { 2, 4, 6, 8, 10, 20, 30, 40, 50, 60 };
	/**
	 * 侍从每天求救上限
	 */
	public static final int liveryCallHelpLimit = 6;
	/**
	 * 侍从每天抓捕上限
	 */
	public static final int liveryCatchLimit = 6;
	/**
	 * 侍从压榨花费
	 */
	public static final int liveryCollect1Hour = 10;
	/**
	 * 侍从拥有上限
	 */
	public static final int liveryHaveLimit = 3;
	/**
	 * 侍从互动冷却时间
	 */
	public static final int liveryInactCd = 1200;
	/**
	 * 侍从互动加经验
	 */
	public static final int[] liveryInactExp = { /* 4112, 4321, 4569, */4797, 5037, 5289, 5553, 5831, 6122, 6428, 6750, 7087, 7442, 7814, 8204, 8615, 9045,
			9498, 9973, 10471, 10995, 11544, 12122, 12728, 13364, 14032, 14734, 15471, 16244, 17056, 17909, 18805, 19745, 20732, 21769, 22857, 24000, 25200,
			26460, 27783, 29172, 30631, 32163, 33771, 35459, 37232, 39094, 41048, 43101, 45256, 47519, 49895, 52504, 55305, 58314, 61548, 65026, 68770, 72801,
			77146, 81832, 86890, 92353, 98257, 104643, 111555, 119043, 127161, 135968, 145530, 155921, 167221, 179519, 192914, 207516, 223446, 240840, 259848,
			280636, 281950, 283264, 284578, 285892, 287206, 288520, 289834, 291148, 292462, 293776, 295090, 296404, 297718, 299032, 300346, 301660, 302974,
			304288, 305602, 306916 };
	/**
	 * 侍从每天互动上限
	 */
	public static final int liveryInteractLimit = 6;
	/**
	 * 每日可获取的最大经验值
	 */
	public static final int liveryMaxExp[] = { /* 190080, 198720, 207360, */216000, 224640, 233280, 241920, 267840, 311040, 354240, 388800, 414720, 440640,
			475200, 501120, 527040, 570240, 604800, 630720, 656640, 699840, 760320, 820800, 889920, 967680, 1045440, 1166400, 1296000, 1416960, 1624320,
			1658880, 1684800, 1719360, 1762560, 1797120, 1805760, 1900800, 1909440, 2315520, 2505600, 2531520, 2635200, 2678400, 2764800, 2816640, 2877120,
			2928960, 3032640, 3602880, 3723840, 3775680, 3888000, 3974400, 4043520, 4052160, 4112640, 4199040, 4320000, 4371840, 4440960, 4501440, 4605120,
			4700160, 4812480, 4838400, 4907520, 4933440, 5019840, 5106240, 5184000, 5261760, 5339520, 5400000, 5616000, 5659200, 5728320, 5788800, 5849280,
			5961600, 6073920, 6186240, 6298560, 6410880, 6523200, 6635520, 6747840, 6860160, 6972480, 7084800, 7197120, 7309440, 7421760, 7534080, 7646400,
			7758720, 7871040, 7983360, 8095680, 8208000 };
	/**
	 * 侍从系统一次读取信息数量
	 */
	public static final int liveryMsgNum = 20;

	/**
	 * 侍从系统手下败将上限
	 */
	public static final int liveryNumLimit = 10;
	/**
	 * 侍从每天反抗上限
	 */
	public static final int liveryRevoltLimit = 6;

	/**
	 * 侍从每天解救上限
	 */
	public static final int liverySaveLimit = 6;

	/**
	 * 侍从干活每十秒加经验
	 */
	public static final int[] liveryWorkExp = { /* 22, 23, 24, */25, 26, 27, 28, 31, 36, 41, 45, 48, 51, 55, 58, 61, 66, 70, 73, 76, 81, 88, 95, 103, 112, 121,
			135, 150, 164, 199, 195, 192, 188, 209, 208, 204, 221, 220, 268, 293, 290, 310, 305, 326, 320, 339, 333, 351, 417, 437, 431, 450, 468, 460, 476,
			469, 486, 500, 514, 506, 521, 533, 544, 557, 568, 560, 571, 581, 591, 600, 609, 618, 625, 650, 655, 663, 670, 677, 690, 700, 710, 720, 730, 740,
			750, 760, 770, 780, 790, 800, 810, 820, 830, 840, 850, 860, 870, 880, 890 };

	/**
	 * 侍从工作总时间
	 */
	public static final int liveryWorkTime = 86400;

	/**
	 * 抽奖一次消耗的金币
	 */
	public static final int[][] lotteryGold = { { 10, 100, 500 }, { 20, 190, 900 }, { 30, 285, 1350 } };
	/**
	 * 抽奖道具id
	 */
	public static final int lotteryTools = 103107;

	/**
	 * 摆摊卖物品的最大数
	 */
	public static final int marketMaxCounts = 24;
	/**
	 * 最大留言条数
	 */
	public static final int marketMaxMessage = 20;
	/**
	 * 交易卖物品的最大数
	 */
	public static final int marketTradeMaxCounts = 14;

	/**
	 * 离线兑换经验每天次数
	 */
	public static final int offlineGetCounts = 4;

	/**
	 * 离线打坐最长时间
	 */
	public static final int offlineMaxHours = 24;

	/**
	 * 每次在线打坐最长时间
	 */
	public static final int onlineExpHours = 6;

	/**
	 * 在线打坐间隔秒数
	 */
	public static final int onlineExpInterval = 10;

	/**
	 * 宠物免费开放技能数
	 */
	public static final int petSkillGirdFree = 2;

	/**
	 * 宠物最多个数
	 */
	public static final int petMaxsNum = 3;

	/**
	 * 修炼增加的点数
	 */
	public static final int[] petPreAdd = { 5, 12, 24, 38, 56, 78, 104, 134, 168, 206 };

	/**
	 * 修炼消耗的金钱
	 */
	public static final int[] petPreGold = { 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000 };
	/**
	 * 宠物技能开格子银两的消耗
	 */
	public static final int petskillOpenAsset = 25000;
	/**
	 * 宠物技能格子元宝数
	 */
	public static final int petSkillOpenGold = 20;
	/**
	 * 开启格子需要多少经验
	 */
	public static final int petSkillExpMax = 980;

	/**
	 * 宠物银两训练
	 */
	@Deprecated
	public static final int petTrainAsset = 10000;

	/**
	 * 宠物训练经验系数
	 */
	@Deprecated
	public static final int[] petTrainExpRate = { 0, 2, 10, 10 };

	/**
	 * 宠物金币训练
	 */
	@Deprecated
	public static final int petTrainGold = 5;

	/**
	 * 背包的最大格数
	 */
	public static final int playerGirdsMax = 108;

	/**
	 * 仓库的最大个数
	 */
	public static final int playerGirdsMaxHold = 162;

	/**
	 * 开启一个仓库格子所需元宝数
	 */
	public static final int playerGridsOneOpenGold = 2;

	/**
	 * 新手时间礼包奖励间隔
	 */
	public static final int[] playerNoviceAwardTimes = { 0, 120, 300, 600, 1200, 1800, 2700 };

	/**
	 * 祈福银两系数
	 */
	public static final int prayAsset = 1500;

	/**
	 * 祈福元宝系数
	 */
	public static final int prayGold = 2;

	/**
	 * VIP等级对应祈福次数
	 */
	public static final int[] prayVipCounts = { 10, 10, 15, 20, 100 };
	/**
	 * 祈福最多100次
	 */
	public static final int prayMaxTime = 100;

	/**
	 * 灯谜活动开始日期
	 */
	public static final String quizActivityBeginTime = "2012-02-06 00:00:00";
	/**
	 * 灯谜活动结束日期
	 */
	public static final String quizActivityEndTime = "2012-02-07 00:00:00";

	/**
	 * 使用天策增加”正确答案“次数
	 */
	public static final int quizAnswerPropAddNum = 2;
	/**
	 * 天策花费多少元宝
	 */
	public static final int quizAnswerPropPrice = 10;
	/**
	 * 答题时间限制，单位秒
	 */
	public static final int quizAnswerTimeLimit = 15;
	/**
	 * 初始”正确答案“次数
	 */
	public static final int quizInitRightAnswer = 2;
	/**
	 * 日常答题轮数
	 */
	public static final int quizNormalRound = 2;
	/**
	 * 每次答题上限
	 */
	public static final int quizQuestionNumLimit = 10;
	/**
	 * 答题正确获得积分奖励
	 */
	public static final int quizRewardIntegral = 10;
	/**
	 * 日常答题时间
	 */
	public static final int[][] quizTime = { { 15 * 3600, 15 * 3600 + 1800 }, { 19 * 3600, 19 * 3600 + 1800 }, { 10 * 3600, 12 * 3600 },
			{ 14 * 3600, 16 * 3600 }, { 22 * 3600, 24 * 3600 } };
	/**
	 * 摇钱树领取奖励间隔时间
	 */
	public static final int rewardAsset = 10000;
	/**
	 * 摇钱树奖励份数
	 */
	public static final int rewardCounts = 100;
	/**
	 * 摇钱树奖励每天领取份数
	 */
	public static final int rewardDaily = 3;
	/**
	 * 摇钱树领取奖励间隔时间
	 */
	public static final int rewardIntervalTime = 3600;
	/**
	 * 同一种药品存放上限
	 */
	public static final int sameDrugsLimit = 1;

	/**
	 * 修正衰竭需要的元宝
	 */
	public static final int siegeDeBuffFixGold = 10;
	/**
	 * 衰竭最大
	 */
	public static final int siegeDeBuffMax = 70;
	/**
	 * 帮派战拒马庄，城墙
	 */
	public static final int[] siegeMonster = { 7001, 7002 };

	/**
	 * 帮派站复活需要元宝数
	 */
	public static final int[] siegeReviveGold = { 5, 10, 15, 20 };
	/**
	 * 帮派战死亡复活时间
	 */
	public static final int siegeReviveTime = 30;
	/**
	 * 帮派战外场景和内场景
	 */
	public static final int[] siegeScene = { 70001, 70002 };
	/**
	 * 帮派战报名，开始，结束时间
	 */
	public static final String[] siegeTime = { "19:00", "20:00", "20:30" };
	/**
	 * 帮派战要求帮派等级
	 */
	public static final int siegeUnionLevel = 2;
	/**
	 * 帮派战星期限制
	 */
	public static final int siegeWeek = 255;
	/**
	 * 溶化装备，颜色品质系数
	 */
	public static final int[] soluteColor = { 1, 1, 2, 2, 3 };
	/**
	 * 溶化装备，等级系数
	 */
	public static final int[] soluteLevel = { 20, 40, 70, 100 };
	/**
	 * 溶化装备，套装散装系数
	 */
	public static final float[] soluteSuit = { 0.5f, 1 };
	public static final int[] taskDartGot = { 0, 20, 20, 10, 0 };

	public static final int[] taskDartKillBuy = { 3, 6, 10, 15, 20, 30 };
	/**
	 * 可劫镖次数
	 */
	public static final int taskDartKillNum = 3;
	public static final int[] taskDartLost = { 0, 20, 40, 50 };
	public static final int[] taskDartQualityArr = { 10, 20, 30, 50 };
	public static final int[] taskDartRate = { 10, 50, 30, 10 };
	public static final int[] taskDartRate2 = { 5, 45, 39, 11 };
	public static final int[] taskDartRate3 = { 5, 35, 48, 12 };
	public static final int[] taskDartRateFree = { 25, 50, 20, 5 };

	/**
	 * 聲望任務雙倍經驗的時間控制
	 */
	public static final int taskDouble1Begin = 36000;
	public static final int taskDouble1End = 50400;
	public static final int taskDouble2Begin = 64800;
	public static final int taskDouble2End = 79200;
	public static final int taskRefreshAsset = 2500;
	/**
	 * 镖车刷新价格
	 */
	@Deprecated
	public static final int taskRefreshDart = 10;
	/**
	 * 刷新任務需要的金幣
	 */
	public static final int taskRefreshGold = 1;
	/**
	 * 武林大会获得武道令的次数
	 */
	public static final int[] tokenGotPvpNum = { 8, 18 };
	/**
	 * 经验副本id
	 */
	public static final int[] undercityExp = { 803, 808, 816, 822, 824 };
	/**
	 * 通天图过关时间限制
	 */
	public static final int undercityPicCheckPointLimitTime = 5 * 60;
	/**
	 * 通天图每天进入次数上限
	 */
	public static final int undercityPicCpEnterLimit = 3;
	/**
	 * 通关图副本id
	 */
	public static final int[] undercityPicCpIds = { 921, 922, 923, 934, 935, 936, 937, 938 };
	/**
	 * 通天图排行人数限制
	 */
	public static final int undercityRankingNum = 5;
	/**
	 * 神兵阵每十层bossId
	 */
	public static final int[] undercityScpBossId = { 510, 520, 530, 540, 550, 560, 570, 580, 590, 600 };
	/**
	 * 神兵阵跳关获得经验
	 */
	// public static final int[] undercityScpExpAdd = { 13309, 83957, 196810,
	// 401446, 670409, 1111993, 1657249, 2117013, 2571675 };
	public static final int[] undercityScpExpAdd = { 3360, 14100, 28170, 44310, 65100, 96015, 153675, 217680, 285195, 361815, 470235, 597315, 768990, 952170,
			1139760, 1333710, 1534545, 1741995, 1956285, 2175720 };
	/**
	 * 神兵阵排行人数限制
	 */
	public static final int undercitySCPRankingNum = 100;
	/**
	 * 普通玩家原地复活次数限制
	 */
	public static final int undercityScpReviveNum = 1;
	/**
	 * 神兵阵原地复活购买价格
	 */
	public static final int undercityScpRevivePrice = 10;
	/**
	 * vip4玩家原地复活次数限制
	 */
	public static final int undercityScpVip4RevivedNum = 2;

	/**
	 * 神兵阵vip等级限制
	 */
	public static final int undercityScpVipLevel = 3;

	/**
	 * 神兵阵武状元购买限制
	 */
	public static final int[] undercitySoldierCpBuyNum = { 1, 2 };

	/**
	 * 神兵阵进入vip购买价格
	 */
	public static final int[] undercitySoldierCpEnterPrice = { 10, 20 };

	/**
	 * 神兵阵副本id
	 */
	public static final int undercitySoldierCpId = 901;
	/**
	 * 神兵阵跳关价格
	 */
	public static final int[] undercitySoldierJumpPrice = { 10, 15 };

	/**
	 * 神兵阵最高层数
	 */
	public static final int undercitySoldierMax = 100;

	/**
	 * 神兵阵通过十层广播延迟时间，单位秒
	 */
	public static final int undericityScpBcDelayTime = 10;
	/**
	 * 通天图每关boss goodsId
	 */
	public static final int[] underPicCpBossIds = { 609, 610, 611, 612, 613, 614, 615, 616 };

	/**
	 * 神兵阵Boss掉落物品goodsId
	 */
	public static final int[][] underSoldierCheckPointBossDrop = { { 20514501, 20524501, 20534501, 20114501, 20124501, 20134501 },
			{ 20514502, 20524502, 20534502, 20414501, 20424501, 20434501 }, { 20514503, 20524503, 20534503, 20414502, 20424502, 20434502 },
			{ 20114503, 20124503, 20134503, 20414503, 20424503, 20434503 }, { 20514504, 20524504, 20534504, 20114504, 20124504, 20134504 },
			{ 20514505, 20524505, 20534505, 20414504, 20424504, 20434504 }, { 20114505, 20124505, 20134505, 20414505, 20424505, 20434505 },
			{ 20514506, 20524506, 20534506, 20114506, 20124506, 20134506 }, { 20514507, 20524507, 20534507, 20414506, 20424506, 20434506 },
			{ 20114507, 20124507, 20134507, 20414507, 20424507, 20434507 } };
	public static final int unionAbdicateTime = 10 * 86400;
	/**
	 * 帮派申请最大数
	 */
	public static final int unionApplyCounts = 5;
	/**
	 * 帮派申请有效时间
	 */
	public static final int unionApplyTime = 86400;
	/**
	 * 帮派退出最大数
	 */
	public static final int unionJoinCounts = 3;
	/**
	 * vip等级充值要求
	 */
	public static final int[] vipLeveDemand = { 0, 10, 50, 100, 200, 500, 2000, 5000, 10000, 20000, 50000 };
	/**
	 * 塞外每次经验加成需要的元宝
	 */
	public static final int wallExpOnceGold = 15;
	/**
	 * 塞外等级要求
	 */
	public static final int[] wallLevelReqired = { ConstantsLevel.lv42Wall, 50, 60, 70, 80, 90 };
	/**
	 * 塞外场景id
	 */
	public static final int[] wallSceneIds = { 5001, 5002, 5003, 5004, 5005, 5006 };
	/**
	 * 塞外玩法开始时间和结束时间
	 */
	public static final String[] wallTime = { "21:00", "21:30" };
	/**
	 * 塞外活动在活动结束前几分钟停职刺杀
	 */
	public static final int wallTopKillTime = 1;
	/**
	 * 摇钱树浇水间隔时间
	 */
	public static final int waterIntervalTime = 3600;
	/**
	 * ip通配符
	 */
	public static final String wildcard = "*";
	/**
	 * 黄钻最高等级
	 */
	public static final int yelMaxLevel = 8;

	/**
	 * 黄钻奖励的成长等级
	 */
	public static final int[] yelUpLevel = { 25, 35, 45, 55, 65, 75, 85, 95 };
	/**
	 * 不同npc的价格
	 */
	public static final int[] petHuntAsset = { 15000, 24000, 40000, 60000, 120000 };
	/**
	 * 召唤触发精魄的几率
	 */
	public static final int[] petHuntExtRate = { 0, 0, 0, 12, 26 };
	/**
	 * 宠物不同npc不同颜色的几率
	 */
	public static final int[][] petHuntRate = { { 75, 25, 0, 0, 0 }, { 50, 40, 10, 0, 0 }, { 40, 30, 25, 5, 0 }, { 0, 70, 15, 10, 5 }, { 0, 12, 43, 20, 20, 5 } };
	/**
	 * 兽魂npc触发几率
	 */
	public static final int[] petHuntNext = { 40, 40, 30, 30, 0 };

	/**
	 * 兽魂格子最多
	 */
	public static final int petHuntNumMax = 28;
	/**
	 * 初始兽魂格子
	 */
	public static final int pethuntGirdFree = 14;
	/**
	 * ,每天免費玩的次數
	 */
	public static final int petHuntPlayFree = 2;
	/**
	 * 兽魂升级需要的元宝数字
	 */
	public static final int[][] petHuntUpgrade = { { 50, 150, 35, 9 }, { 200, 600, 45, 38 }, { 500, 1500, 55, 100 } };
	/**
	 * 多少次异常后开始验证码
	 */
	public static final int wgBattleErrNum = 100;
	/**
	 * 邀请好友的数量
	 */
	public static final int qqInviteNum = 2;
	/**
	 * vip属性加成表
	 */
	public static final int[][] vipAdd = { { 0, 0, 0 }, { 0, 0, 0, }, { 2150, 1600, 1600 }, { 2500, 1850, 1850 }, { 2950, 2150, 2150 } };
	/**
	 * 邀请好友送的银两
	 */
	public static final int[] inviteAsset = { 676, 1360, 1493, 4267, 10332, 15887, 23885, 28507, 31909, 36665, 40072, 44540 };

	/**
	 * 灵气抢夺CD时间(秒)
	 */
	public static final int animaWrestCdTime = 60;

	/**
	 * 灵气加成名称颜色
	 */
	public static final int[] animaColor = { 0, 3, 2, 1 };

	/**
	 * 传音喇叭频道花费元宝
	 */
	public static final int chatSpeakerGold = 8;

	/**
	 * 粽子免费领取时间 - 秒
	 */
	public static final int zzFreeTime = 3600;
	/**
	 * 粽子免费领取的个数
	 */
	public static final int zzFreeNum = 8;

	/**
	 * 加一把火所需要元宝
	 */
	public static final int zzFrieGold = 6;

	/**
	 * 雇佣高手的ID
	 * {9527西狂：杨过,9528东邪：黄药师,9529西毒：欧阳锋,9530南帝：一灯,9531北丐：洪七公,9532神通：王重阳,9533
	 * 剑魔：独孤求败}
	 */
	public static final int[] guardsId = { 9527, 9528, 9529, 9530, 9531, 9532, 9533 };

	/**
	 * 雇佣高手花费元宝
	 */
	public static final int[] guardCost = { 20, 78, 156, 234, 312, 390, 460 };

	/**
	 * 雇佣高手保护时间
	 */
	public static final int[] guardTime = { 10800, 43200, 86400, 129600, 172800, 216000, 259200 };
	/**
	 * 端午节礼券抽奖获得物品
	 */

	public static final int[] zzLiQuanAwardIds = { 104006, 104007, 104005, 103913, 103903, 103912, 103902 };
	/**
	 * 端午节抽奖获得几率
	 */

	public static final int[] zzLiQuanAwardRate = { 50, 90, 200, 130, 130, 200, 200 };

	/**
	 * 升星宝符成功几率
	 */
	public static final int[] rateBaofu = { 0, 10, 18, 24, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60 };
	/**
	 * 武道嘉年华的免费次数
	 */
	public static final int carnivalFree = 2;
	/**
	 * 嘉年华需要消耗的银币
	 */
	public static final int carnivalAsset = 10000;
	/**
	 * 奖池启动资金
	 */
	public static final int carnivalAssetInit = 1000000;
	/**
	 * 副本战力提升需要的金币
	 */
	public static final int underBuffGold = 30;

	/**
	 * 宠物极速喂养次数和花费{{次数，花费}}
	 */
	public static final int[][] petFastFeed = { { 1, 90000 }, { 10, 10 }, { 120, 100 } };
	/**
	 * 宠物极速喂养每次获得经验
	 */
	public static final int petFastFeedExp = 13500;
	/**
	 * 宠物极速喂养暴击概率{普通小暴击概率，普通大暴击概率，高级大暴击概率}
	 */
	public static final int[] petFastFeedCritRate = { 8, 2, 10 };
	/**
	 * 宠物灵性修炼成功几率
	 */
	public static final int[] petSpiritUpRate = { 100, 60, 50, 40, 30, 30, 30, 30, 30, 30, 30, 30 };
	/**
	 * 宠物灵性修炼失败下降级数
	 */
	public static final int[] petSpiritDownLv = { 0, 0, 0, 0, 0, 1, 2, 0, 1, 0, 1, 2 };
	/**
	 * 宠物灵性修炼等级加成
	 */
	public static final int[] petSpiritAdd = { 4, 10, 18, 28, 41, 57, 76, 98, 124, 154, 200, 300 };
	/**
	 * 宠物灵性修炼花费
	 */
	public static final int[] petSpiritCost = { 5, 10, 20, 30, 40, 50, 65, 70, 75, 80, 85, 90 };
	/**
	 * 宠物灵性修炼最大等级
	 */
	public static final int petSpiritMax = 12;
	/**
	 * 宠物传承花费{等级，元宝，银两}
	 */
	public static final int[][] petHeritageCost = { { 30, 10, 900000 }, { 40, 12, 1080000 }, { 50, 15, 1350000 }, { 60, 20, 1800000 }, { 70, 25, 2250000 },
			{ 80, 30, 2700000 }, { 90, 35, 3150000 }, { 100, 50, 4500000 }, { 110, 140, 12600000 }, { 120, 400, 36000000 } };
	/**
	 * 官职最高等级
	 */
	public static final int officeLvMax = 55;
	/**
	 * 镇军大将军1星等级
	 */
	public static final int officeLv24 = 24;
	/**
	 * 襄阳保卫战杀死怪物Boss战功奖励
	 */
	public static final int[] cbBossAward = { 12000, 24000, 36000, 48000, 60000, 72000, 84000, 96000, 108000, 120000 };
	/**
	 * 襄阳保卫战杀死小怪物战功奖励
	 */
	public static final int[] cbMonstorAward = { 1800, 3600, 5400, 7200, 9000, 10800, 12600, 14400, 16200, 18000 };
	/**
	 * 襄阳保卫战通过每轮战功奖励
	 */
	public static final int[] cbRoundPassAward = { 16200, 32400, 48600, 64800, 81000, 97200, 113400, 129600, 145800, 162000 };
	/**
	 * 情人节免费送花次数
	 */
	public static final int loverDayFFreeTimes = 1;
	/**
	 * 情人节送花花费（费用和送花数量相等）
	 */
	public static final int[] loverDayFCost = { 9, 99, 999 };
	/**
	 * 情人节送花奖励
	 */
	public static final int[][] loverDayAward = { { 100, 20304111 }, { 999, 20304112 }, { 9999, 20304113 }, { 49999, 20304114 } };
	/**
	 * 情人节收到回吻奖励银两
	 */
	public static final int[] loverDayKissGet = { 8000, 50000, 100000 };

	/**
	 * 好友祝贺最多次数
	 */
	public static final int friendCongMax = 30;
	/**
	 * 好友回赠消耗和获得经验
	 */
	public static final int[][] friendCongExp = { { 0, 1000, 2000 }, { 1, 1500, 5000 }, { 10, 2000, 10000 }, { 20, 3000, 20000 } };
	/**
	 * 好友回赠奖励
	 */
	public static final int[][] friendCongAward = { {}, { 103911, 103901, 103995, 103052 }, { 103912, 103902, 103096, 103019, 103057 },
			{ 103913, 103903, 103032, 103062 } };

	public static final int[] friendCongLevel = { 12, 40 };
	/**
	 * 好友经验葫芦经验上下线
	 */
	public static final int[] friendCongExpBox = { 306000, 611300 };

	/**
	 * 帮派神兽{buff、奖励加成}消费
	 */
	public static final int[] uPetBuffCoffCost = { 10, 10 };
	/**
	 * 帮派神兽复活花费
	 */
	public static final int uPetReviveCost = 10;

	/**
	 * 敬酒的时间区间
	 */
	public static final int[] winneTimeArea = { 21 * 3600 + 1800, 22 * 3600 };

	/**
	 * 敬酒的花费
	 */
	public static final int winneCostGold = 58;
	/**
	 * 敬酒的时间
	 */
	public static final int winneLifeTime = 60;
	/**
	 * 冲级活动等级设定
	 */
	public static final int[] upgradeAwardLv = { 35, 40, 45, 50, 55, 60 };
	/**
	 * 帮派福利领取需要达到帮贡捐献数量
	 */
	public static final int[] unionWelfareNeed = { 0, 100, 1000, 10000, 20000, 25000 };
	/**
	 * 中秋赏月消费
	 */
	public static final int[] moonCost = { 0, 5, 8, 18, 28, 38 };
	/**
	 * 中秋赏月每日最大次数
	 */
	public static final int moonMax = 6;
	/**
	 * 赏月奖励{所需积分，奖励物品id，数量}
	 */
	public static final int[][] moonAward = { { 10, 103537, 1 }, { 20, 103537, 2 }, { 30, 103537, 3 }, { 50, 103537, 4 }, { 84, 103560, 1 } };
	/**
	 * 燃放烟花消费(所得积分和花费数值一样)
	 */
	public static final int[] fireworkCost = { 9, 99, 999, 2999 };
	/**
	 * 燃放烟花者基础奖励{银两，经验, 物品id}
	 */
	public static final int[][] fireworkAwardS = { { 1200, 5200, 103550 }, { 1500, 5600, 103551 }, { 10000, 59600, 103552 }, { 50000, 245000, 103553 } };
	/**
	 * 燃放烟花受邀者基础奖励{银两，经验, 物品id}
	 */
	public static final int[][] fireworkAwardT = { { 600, 2600, 103554 }, { 750, 2800, 103555 }, { 1000, 298, 103556 } };
	/**
	 * 燃放烟花其它在线玩家基础奖励{银两，经验, 物品id}
	 */
	public static final int[][] fireworkAwardO = { { 60, 260, 103557 }, { 75, 280, 103557 }, { 100, 298, 103557 } };

	public static final int[] firewordExpType3 = { 100, 1200, 2980 };
	/**
	 * 领取燃放烟花积分奖励需要积分
	 */
	public static final int fireworkAwardNeed = 9999;
	/**
	 * 宝石概率合成概率
	 */
	public static final int[] compoundGemRate = { 0, 0, 30, 50, 70, 100 };
	/**
	 * 主播献花花费(获得点数和花费元宝一致)
	 */
	public static final int[] mmFlowerGold = { 1, 9, 99, 999 };
	/**
	 * 主播献花经验奖励倍数
	 */
	public static final int[] mmFlowerExpBase = { 10, 100, 1100, 12000 };
	/**
	 * 放风筝费用
	 */
	public static final int[] kiteGold = { 3, 9, 99 };
	/**
	 * 放风筝所得积分
	 */
	public static final int[] kiteScore = { 10, 90, 1000 };
	/**
	 * 每天免费放风筝次数
	 */
	public static final int kiteFreeMax = 5;
	/**
	 * 风筝奖励{{条件，奖励物品}}
	 */
	public static final int[][] kiteAward = { { 100, 103581 }, { 5000, 103582 }, { 15000, 103583 }, { 20000, 103584 } };
	/**
	 * 画龙概率
	 */
	public static final int[] dragonDrawRate = { 0, 50, 30, 20 };
	/**
	 * 每日免费画龙次数
	 */
	public static final int dragonDrawFreeMax = 5;
	/**
	 * 玩家可拥有神笔最多数量
	 */
	public static final int dragonPenGotMax = 25;
	/**
	 * 神龙点睛花费
	 */
	public static final int[] dragonEyesGold = { 50, 80, 100, 200 };
	/**
	 * 神龙点睛升级概率
	 */
	public static final int[] dragonEyesRate = { 70, 40, 30, 15 };
	/**
	 * 获得画龙神笔需要修为值和奖励数量
	 */
	public static final int[][] dragonPenGot = { { 50, 2 }, { 80, 3 }, { 100, 2 }, { 150, 3 } };

	/**
	 * 龙纹相关,消耗id,次数,小暴击概率,大暴击概率
	 */
	public static final int[][] lwGoodsId = { { 103578, 1, 0, 0 }, { 103579, 10, 2, 8 }, { 103580, 50, 0, 10 } };
	/**
	 * 龙纹的最大等级
	 */
	public static final int lwMaxLevel = 60;
	/**
	 * 龙纹获得经验
	 */
	public static final int lwExpGot = 40;
	/**
	 * 秦淮诗会花费元宝、所得积分,经验奖励基数
	 */
	public static final int[][] poetryCostGot = { { 5, 10, 10 }, { 50, 200, 100 }, { 200, 1000, 400 } };
	/**
	 * 秦淮诗会奖励兑换所需积分
	 */
	public static final int[] poetryAwardNeed = { 300, 500, 30000, 100000 };
	/**
	 * 秦淮诗会奖励物品id
	 */
	public static final int[] poetryAwardIds = { 103605, 103606, 103607, 103608 };
	/**
	 * 秦淮诗会免费次数
	 */
	public static final int poetryFreeMax = 5;
	/**
	 * 寻找西施经验奖励基数
	 */
	public static final int[] beautyExpBase = { 10000, 20000, 25000 };

	/**
	 * 结婚系统送花消耗 {元宝数,我涨亲密,她涨亲密,道具id}
	 */
	public static final int[][] marryFlower = { { 3, 1, 1, 103602 }, { 24, 9, 6, 103610 }, { 199, 99, 66, 103611 }, { 999, 999, 666, 103612 } };
	/**
	 * 婚姻开启配置
	 */
	public static final int[][] marryOpen = { { 299999, 0, 21100501 }, { 0, 299, 21101501 }, { 0, 999, 21102501 }, { 0, 9999, 21103501 } };
	/**
	 * 送礼的条件
	 */
	public static final int[][] marryGifts = { { 9999, 0 }, { 49999, 0 }, { 99999, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 } };
	/**
	 * 西施奖励宠物需要好感度，道具id
	 */
	public static final int[] beautyPetAward = { 55, 103603 };
	/**
	 * 离婚想要花费元宝
	 */
	public static final int marryDivorce = 99;
}